XRForges

Real-time environments for advertising, film, VR and live shows, built in Unreal Engine by Fabien Fovel, senior realtime artist.

Scroll to see the work
Environments for Netflix, Apple TV+, Disney+, Amazon Prime, National Geographic and Warner Bros. productions, and for brands like PwC, Škoda, Givenchy and The Macallan.

Selected work

Open a project to see what I built on it: breakdowns, making-of and videos.

More credits

My latest projects first, then earlier work without a project page yet. The full list is on the About page.

2026

2021–2025

  • Punctum Image · Škoda Realtime Artist A 3D environment in Unreal Engine for Škoda.
  • MF Creative · Seabourn 3D Environment Artist Antarctic and Amazonian environments in Unreal Engine.
  • MadoXR · Naps & Bosh Realtime Artist Space-station environments for the Malluné music video, in a one-week collaboration.

What I build

Virtual production

Unreal Engine environments for LED volume stages: layout, blocking, set dressing and optimisation for real-time playback.

VR experiences

Complete environments for brand and entertainment VR, from first blocking to final polish.

Live shows

Real-time scenes synced with performers on stage, for theatre, concerts and large LED walls.

Advertising

Set dressing, lighting and animation for commercials and brand experiences, from PwC to Škoda.

Unreal Engine plugins

Plugins, scripts and AI-assisted automation for lighting, PCG, set dressing and scene fixes. See the plugins

Training

Unreal Engine instruction, alongside production work.

Software: Unreal Engine, Photoshop, Illustrator, InDesign, After Effects, Lightroom. AI tools: Claude, ChatGPT, Manus.

About

I’m Fabien Fovel, a senior realtime artist working in Unreal Engine. I bring stories to life through real-time environments for advertising, film, VR and live shows, combining Unreal Engine artistry, AI-assisted automation and a passion for teaching.

I’ve set-dressed LED volume stages at DNEG and Dimension Studio, led the Unreal Engine work on National Geographic’s Gladiators, and directed the visuals of a Ghibli concert at StageMagic.

Read my story

Have a world to build?

Based in Belgium. Available for advertising, film, VR and live projects worldwide, and for Unreal Engine training.